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| Cortana will also appear in the game. The game is set for a worldwide release on November 6, 2012. |
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| The game's creative team, which comprises nearly 200 people who have been developing the game since at least 2009, is led by creative director Josh Holmes. |
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| The game will continue the Halo series' tradition of inspiring wonder in the player while providing engaging, visceral gameplay. |
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| The game will utilize much of the "sandbox" that has been featured across all six prior Halo games and other media, in addition to introducing new characters, weapons, vehicles, and other elements. |
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| The game's "sandbox" and overall style are meant to be more evocative of Halo: Combat Evolved than of later installments. |










